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	<title>Comments on: Custom Maya Projects</title>
	<atom:link href="http://www.mayzie.net/maya-tips/custom-maya-projects/feed" rel="self" type="application/rss+xml" />
	<link>http://www.mayzie.net/maya-tips/custom-maya-projects</link>
	<description>Techniques and workflows for computer graphics, heavily leaning towards V-Ray and Maya</description>
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		<title>By: mayzie &#8211; Automatically Assign V-Ray File Path Cache</title>
		<link>http://www.mayzie.net/maya-tips/custom-maya-projects/comment-page-1#comment-1119</link>
		<dc:creator>mayzie &#8211; Automatically Assign V-Ray File Path Cache</dc:creator>
		<pubDate>Mon, 22 Aug 2011 11:45:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.mayzie.net/?p=1357#comment-1119</guid>
		<description>[...] you have customised your fileRuleEntry&#8217;s with, say a Custom V-Ray Cache rule. you can substitute this line of [...]</description>
		<content:encoded><![CDATA[<p>[...] you have customised your fileRuleEntry&#8217;s with, say a Custom V-Ray Cache rule. you can substitute this line of [...]</p>
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		<title>By: Robert Waterworth</title>
		<link>http://www.mayzie.net/maya-tips/custom-maya-projects/comment-page-1#comment-978</link>
		<dc:creator>Robert Waterworth</dc:creator>
		<pubDate>Mon, 20 Jun 2011 17:05:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.mayzie.net/?p=1357#comment-978</guid>
		<description>Thanks so much, I was looking everywhere for a way to do this. I wanted to set up a standardized project folder with additional directories. Now thanks to your article I am happy to say it is working great. I have lots of clients who return after month, I need to keep all their stuff together so I can archive it all and move it off of my drives, then move it back on when called to reopen the projects.
Thanks again</description>
		<content:encoded><![CDATA[<p>Thanks so much, I was looking everywhere for a way to do this. I wanted to set up a standardized project folder with additional directories. Now thanks to your article I am happy to say it is working great. I have lots of clients who return after month, I need to keep all their stuff together so I can archive it all and move it off of my drives, then move it back on when called to reopen the projects.<br />
Thanks again</p>
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	<item>
		<title>By: mayzie</title>
		<link>http://www.mayzie.net/maya-tips/custom-maya-projects/comment-page-1#comment-613</link>
		<dc:creator>mayzie</dc:creator>
		<pubDate>Thu, 17 Mar 2011 08:37:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.mayzie.net/?p=1357#comment-613</guid>
		<description>Thanks, no problems tad, glad the article helped you out.</description>
		<content:encoded><![CDATA[<p>Thanks, no problems tad, glad the article helped you out.</p>
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	<item>
		<title>By: tad</title>
		<link>http://www.mayzie.net/maya-tips/custom-maya-projects/comment-page-1#comment-612</link>
		<dc:creator>tad</dc:creator>
		<pubDate>Thu, 17 Mar 2011 07:20:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.mayzie.net/?p=1357#comment-612</guid>
		<description>Oops nevermind, wish I could toast my comment. For some reason all of those .mel files are marked as system files, and it was refusing to search them out on vista 64. Odd that it looked in the cab files however.

Thanks for this article by the way. Noone wants to ship thier stuff with 30 useless empty folders.</description>
		<content:encoded><![CDATA[<p>Oops nevermind, wish I could toast my comment. For some reason all of those .mel files are marked as system files, and it was refusing to search them out on vista 64. Odd that it looked in the cab files however.</p>
<p>Thanks for this article by the way. Noone wants to ship thier stuff with 30 useless empty folders.</p>
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	<item>
		<title>By: Hnery</title>
		<link>http://www.mayzie.net/maya-tips/custom-maya-projects/comment-page-1#comment-289</link>
		<dc:creator>Hnery</dc:creator>
		<pubDate>Tue, 23 Nov 2010 02:13:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.mayzie.net/?p=1357#comment-289</guid>
		<description>Thanks.

- Henry</description>
		<content:encoded><![CDATA[<p>Thanks.</p>
<p>- Henry</p>
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	<item>
		<title>By: Mayzie</title>
		<link>http://www.mayzie.net/maya-tips/custom-maya-projects/comment-page-1#comment-183</link>
		<dc:creator>Mayzie</dc:creator>
		<pubDate>Tue, 08 Jun 2010 00:32:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.mayzie.net/?p=1357#comment-183</guid>
		<description>Hi there, 

If you see the line that says &quot;string $ignore[] = {&quot; which is under the comment &quot;This is a list of translators to completely ignore&quot;, you can add &quot;DXF_DC&quot;, &quot;FBX&quot; and other strings in this section. 

Maya will not create any folders when you add strings to this section as they will just be ignored.

I also totally agree, presets would be a good idea - but on the other hand allowing us to code our own options in Maya is also a good advantage to have as well. Cheers!</description>
		<content:encoded><![CDATA[<p>Hi there, </p>
<p>If you see the line that says &#8220;string $ignore[] = {&#8221; which is under the comment &#8220;This is a list of translators to completely ignore&#8221;, you can add &#8220;DXF_DC&#8221;, &#8220;FBX&#8221; and other strings in this section. </p>
<p>Maya will not create any folders when you add strings to this section as they will just be ignored.</p>
<p>I also totally agree, presets would be a good idea &#8211; but on the other hand allowing us to code our own options in Maya is also a good advantage to have as well. Cheers!</p>
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	<item>
		<title>By: Knut C. J.</title>
		<link>http://www.mayzie.net/maya-tips/custom-maya-projects/comment-page-1#comment-182</link>
		<dc:creator>Knut C. J.</dc:creator>
		<pubDate>Mon, 07 Jun 2010 17:04:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.mayzie.net/?p=1357#comment-182</guid>
		<description>Hi and thanx for the article.
There are still some folders I can&#039;t get Maya to get rid of though... fur and the DXF_DC, fbx, etc.
It looks like they are created in a loop further in the file.
Fun comments in the file btw... &quot;This naming admittedly doesn&#039;t make much sense&quot; :)


I just don&#039;t understand why they haven&#039;t made it possible to do presets on this menu</description>
		<content:encoded><![CDATA[<p>Hi and thanx for the article.<br />
There are still some folders I can&#8217;t get Maya to get rid of though&#8230; fur and the DXF_DC, fbx, etc.<br />
It looks like they are created in a loop further in the file.<br />
Fun comments in the file btw&#8230; &#8220;This naming admittedly doesn&#8217;t make much sense&#8221; :)</p>
<p>I just don&#8217;t understand why they haven&#8217;t made it possible to do presets on this menu</p>
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	<item>
		<title>By: bubo</title>
		<link>http://www.mayzie.net/maya-tips/custom-maya-projects/comment-page-1#comment-49</link>
		<dc:creator>bubo</dc:creator>
		<pubDate>Thu, 08 Apr 2010 12:04:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.mayzie.net/?p=1357#comment-49</guid>
		<description>Thx</description>
		<content:encoded><![CDATA[<p>Thx</p>
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	<item>
		<title>By: Mayzie</title>
		<link>http://www.mayzie.net/maya-tips/custom-maya-projects/comment-page-1#comment-48</link>
		<dc:creator>Mayzie</dc:creator>
		<pubDate>Thu, 08 Apr 2010 10:22:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.mayzie.net/?p=1357#comment-48</guid>
		<description>Thanks Darok! It seems Autodesk have changed how this whole thing works with Maya 2011 so I have updated the article. 

Older versions of Maya pre 2011 use the projectSetup.mel script but Maya 2011 now uses the np_getFileRuleWidgets.mel script. The contents and process to modifying these scripts is still exactly the same though. </description>
		<content:encoded><![CDATA[<p>Thanks Darok! It seems Autodesk have changed how this whole thing works with Maya 2011 so I have updated the article. </p>
<p>Older versions of Maya pre 2011 use the projectSetup.mel script but Maya 2011 now uses the np_getFileRuleWidgets.mel script. The contents and process to modifying these scripts is still exactly the same though.</p>
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	<item>
		<title>By: darok</title>
		<link>http://www.mayzie.net/maya-tips/custom-maya-projects/comment-page-1#comment-45</link>
		<dc:creator>darok</dc:creator>
		<pubDate>Wed, 07 Apr 2010 05:13:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.mayzie.net/?p=1357#comment-45</guid>
		<description>Great article . Thanks.</description>
		<content:encoded><![CDATA[<p>Great article . Thanks.</p>
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