Maya Shader Library

Maya Shader Library

Oliver Markowski has recently written a script called FBI_ShaderLibrary that makes it easy to build a comprehensive shader library within Maya.

What’s wrong with just using the default Hypershade Shader Library you may ask? Well, what makes this MEL script really good is that it is written in a way that makes it very flexible to tweak, delete and update your shaders on the fly without even closing Maya!

Plastic with refraction

PeachSG

Peach

This is really a huge time saver if you work on projects that consistently require the same or similar shaders over and over again.

The other great advantage is that you can customise the scene itself and add or change the preview object mesh, lighting set-up or anything else. These thumbnails I’ve posted here are tweaked versions of Jeff Patton’s object mesh from a few years back.

glass_window

Glass with IOR of 1.517

ice

Ice

Even better is that thumbnails are generated automatically through batch renders, materials import without prefixes and textures file paths are automatically rebuilt.

Torned Steel

Bubble Wrap

Download FBI_ShaderLibrary

You can find the script  under the “Download Scripts” section of Oliver’s site:

Download Maya Shaders

Comments

Dan

THanks for the heads up! This is a great script.

Mayzie

No worries Dan.

If anyone wants the custom V-Ray test scene shown here in the thumbnails, let me know and I’ll post it. Thanks.

simha

Plastic with refraction
PeachSG
Peach

I like these.shaders ;)

can you post those shaders pls adn the scene too ;)

Mayzie

Hi simha,

The Peach shader is from this shader pack:
http://www.dryzen.com/shLibV002_preview.html

However it is a V-Ray for Maya shader only.

Bharathidasan

hi guys,

Maya2VRay conversion script by Paul Dreisen is not working in maya 2011!! can u guys help me?

Mayzie

Hi Bharathidasan,

I just tested Paul’s Maya2VRay script on two different computers with Maya 2011 SP3 and it seems to be working on both of them.

I’m not sure what could be going wrong for you, but see if you can get in contact with Paul through his site. This would be the best way:

http://www.dryzen.com/contact.html

rob

some good points from you and it helps me to solve a problem, thanks.

uday

script is not working in maya 2009 win 32bit!! can u guys help me?

Mayzie

Hi uday, did you see the instructions included with the download?

It is also important when in Maya to use this command to load the script:

source FBI_shaderLibrary;FBI_shaderLibrary(“YOUR_LIBRARY_PATH_HERE”,”");

Obviously replacing YOUR_LIBRARY_PATH_HERE with a path. Make sure to use forward slashes as well.

Rabbit

Does this work with Maya 2012?

Mayzie

Yes, it does work under 2012.

[...] Maya Shader Library Posted in Uncategorized Tags: maya, shaders, VRay « Joomla 1.7.0 veröffentlicht – Sicherheitsrelease You can leave a response, or trackback from your own site. [...]

bugjuana

Hi Mayzie,

I saw that you recreated the thumbnails with Jeff Patons mesh.

I would love to know the process to do this if possible.

regards,

B.

bugjuana

Hi Mayzie, yes please. I would like the custom Vray test scene as mentioned above.

Mayzie

Hi, try download from here http://www.mediafire.com/?js0g6o1hjt6w01s

bugjuana

Thank you Mayzie!

Mikey

Error: The source attribute ‘.outColor’ cannot be found.

When installing in 2012 and pressing Export?

Mayzie

You have to select the shader/material node itself, then press the Export button. If you’re already doing that then I’m not sure what could be going wrong for you.

Hey thanks for your work on this, can I get the test scene?

Feedback