One thing I really like about 3DS max is the ability to render curves natively. In Maya there are a couple of different ways of...
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I think this python script has become one of the most useful and reliable ones I have seen for quite a while!
spPaint3D is a replacement...
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Oliver Markowski has recently written a script called FBI_ShaderLibrary that makes it easy to build a comprehensive shader library within Maya.
What's wrong with just...
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I find this one of the most useful scripts for Maya and use it most in the HotBox. Even though it's ancient, I thought it...
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This is a really neat script that will center an object to the world origin regardless of whether transforms are frozen or not. Very useful,...
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This is a script that I've had for a number of years now. I'm not sure of it's origin, but it is very useful for...
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